Fedina Maria Stefanovna
Presentation “Didactic game based on the fairy tale “Teremok”

For the development of cognitive interest Children can use various techniques and methods. Modern and interesting for a preschooler there will be an interactive game method. This was created game for younger children groups:

Target:

1. Support interest children to Russian folk fairy tales.

2. Strengthen the ability to distinguish fairy-tale heroes, develop children's coherent speech.

3. Develop curiosity, cultivate a love for animals. 4. Development of attention, memory, thinking, mathematical development.

Methodical techniques: All slides are scrolled using a computer mouse or using control buttons.

Progress of direct educational activities: Fairy tale« Teremok» V presentations.

Publications on the topic:

Presentation “Didactic game “Find the odd one out” We live in the information age. Computerization has penetrated almost all spheres of life and activity of modern man. In accordance.

Didactic presentation game “Riddle square. Insects" Didactic presentation game: “Riddle Square” on the lexical topic: “Insects.” The game was created using Microsoft presentation software.

Presentation “Didactic game “Develop” The children in my group “Pearl” really love to play different games that develop thinking, fine motor skills, color perception, and cognitive development.

A didactic game is a multifaceted, complex pedagogical phenomenon: it is also a playful method of teaching preschool children.

Kindergarten No. 22 “Alenushka” (structural unit of the family kindergarten in the village of Beloye) 606548, Russia, Nizhny Novgorod region, o. Chkalovsky,

Goal: to develop interest in Russian folk tales in preschool children and consolidate knowledge of the names of fairy tales. Tasks: - help.

Presentation “Didactic game “Magic Drawings” Dear colleagues, I present to your attention my author’s d/game “Magic Drawings” to introduce children to non-traditional techniques.

Presentation-photo report “Journey through the fairy tale “Teremok” (first junior group) Dear colleagues! This is the third year I have been using the health-saving technology “Fairy Tale Therapy” in my work. I provide you with a photo report on the open one.

Develop logical thinking, auditory attention, and the ability to group animals (herbivores, predators). Target: develop children’s coherent speech, practice using ordinal numbers.

The teacher shows object pictures of fairy tale characters.

Guess which fairy tale the heroes came from?

Tell this fairy tale (the child tells the fairy tale independently or with the help of a teacher).

Who was the first to find the tower? Who came second? Third? Who came last and broke the tower? 2 task “Guess whose voice?”

I offer other options for educational games based on the fairy tale “Teremok”

The teacher asks the children to listen to the recorded voice of a famous fairy-tale character, and then asks: “Whose voice is this?”
Depending on the complexity of the action, she may also ask who he is addressing.
Additionally, children can select and show the silhouette of a recognizable character.

Didactic game“What else can you call it?” Children pass and stand in front of the models

In one word, who is this?

What else can you call wild animals? Why are they called that?

Why are the fox, wolf, and bear models black?

What is a fox called in fairy tales? (sister fox, cunning fox, Patrikeevna fox, red-haired robber, cheating fox, furry huntress)

What fox?

What can he do?

What is a wolf called in fairy tales? (wolf, wolf - click with teeth, Volchek - gray barrel) what wolf? What can he do?

What is a bear called in fairy tales? (bear-bear, Mikhailo-Potapovich) What bear? What can he do?

Didactic game“What’s superfluous?” Invite the children to see if all the characters are from the fairy tale “Teremok” or if there are characters from other fairy tales.

Didactic game“Do you know fairy tales?”

The teacher reads an excerpt or shows an illustration to a fairy tale and asks to name the fairy tale.

Didactic game“Tell me in order!”

The teacher shows the pictures, the children must arrange them in order of plot development and talk about it.

Didactic game“Name the cubs (cub) correctly!”

The fox has cubs, little fox

The wolf has cubs, wolf cub

A cow has a calf, calves

The cat has a kitten, kittens

The dog has a puppy, puppies

Didactic game“Say it in one word!”

Wolf, bear, fox, hare - wild animals

Rook, cuckoo, starling, crane are migratory birds;

Cow, goat, horse, sheep are domestic animals;

Wintering birds

Transport.

Didactic game "Teremok"

Target. Develop logical thinking, auditory attention, and the ability to group animals (herbivores, predators).

Game rules: You can place residents in a mansion only when you guess the riddle correctly, but you need to be careful not to place a herbivore and a predatory animal in the same mansion. The winner is the one who makes no mistakes and places the most tenants. When all the windows in the house are open, you need to name the animals that have settled in it in one word - these animals are herbivores or predators.

Progress of the game: An adult says: “There is a tower in the forest thicket. He is neither short nor tall. Whoever guesses the riddle and the animal finds out will be able to place residents in this glorious little house.”

Riddles: “It’s not a mouse, it’s not a bird that frolics in the forest, it lives in the trees and gnaws nuts” (squirrel).

“In rich clothes, but he himself is somewhat blind, lives without a window, has not seen the sun” (mole).

“Whoever digs tunnels in the forest, builds dams from branches, his teeth are like axes. It’s the work... (the beavers).”

“What kind of forest animal is this that stands up like a column under a pine tree? And he stands among the grass - his ears are larger than his head” (hare).

“What dangerous animal walks around in a red fur coat, shovels snow, and has enough mice?” (fox).

“Touching the grass with his hooves, a handsome man walks through the forest, walking boldly and easily, with his horns spread wide” (elk).

“In the summer he walks without a path near the pines and birches, and in the winter he sleeps in a den, hiding his nose from the frost” (bear).

“Who walks around gloomy and hungry in the cold autumn?” (wolf).

Having guessed the riddle, the children move the animal into the little house, and all the animals are settled in this way.

At the end of the game, ask: “Why can’t herbivores and carnivores live together? What would happen if a wolf, fox or bear moved into the mansion? How can you call the animals living nearby in one word? (neighbours).


Dunaeva Galina Nikolaevna

Thematic selection of gaming material on the theme of the folk tale “Teremok”

Goals:

Continue to teach children to listen carefully and watch a fairy tale, emotionally perceiving its content.
Form stable ideas about the color, shape, quantity and size of objects.
Continue to teach children to navigate in space, to understand the meaning of the concepts “up”, “down”, “next to”, “pa”, “under”, “above”.
Improve the ability to finger paint, stick, and sculpt.
Develop auditory and visual perception, thinking, sense of rhythm, fine and gross motor skills.

Equipment:

Figures for tabletop theater for the fairy tale “Teremok”.
Colored pictures of animals depicted on a strip of paper divided by vertical lines, scissors.
Volumetric details of building material.
A background picture with an image of a mansion, two stripes-paths of different lengths, color silhouette pictures of mice.
Boxes with round and square holes, cubes and balls of the appropriate size.
Water lily leaves cut from green oilcloth, a bench, a tunnel.
Details of the “frog” applique, yellow plasticine, pumpkin seeds, glue.
A sheet with large and small circles pasted on, large and small colored silhouette pictures of cabbage.
Orange finger paints, fox coloring.
Circles-plates cut out of white paper, multi-colored pencils.
Buttons of different colors in two sizes, a picture of beads (circles-beads correspond to the color and size of the buttons).
Metallophones.
Background picture with a picture of a Christmas tree and a den. Silhouette color pictures: sun, cloud, mushrooms, bear.
White paper circles, brown and yellow pencils.
Sheet diagram, multi-colored squares made of thick cardboard.
Audio recordings: “Dance” from the cartoon “Teremok”, “Song of the Frog”.

Progress of the lesson:

Demonstration of the tabletop theater "Teremok"

There is a tower in a field, not low, not high.

A small mouse runs past. She saw the tower, stopped and asked:

- Who lives in the little house? Who lives in a low place?
Nobody responds. The mouse entered the little mansion and began to live there.
A frog-frog galloped up to the tower and asked:
- Who lives in the little house?
- I, little mouse! Who are you?
- And I am a frog.
- Come live with me!

The frog jumped into the mansion and the two of them began to live together.
A runaway bunny runs past. He stopped and asked:

- Who lives in the little house?
- I, little mouse!
- I, frog-frog!
- Who are you?
- And I’m a runaway bunny.
- Come live with us!

The hare hops into the tower! The three of them began to live together.
A little fox-sister walks by. She knocked on the window and asked:

-Who lives in the little house?
- I, little mouse.
- I, frog-frog.
- Me, the runaway bunny.
- Who are you?
- And I am a fox-sister.
- Come live with us!

The fox climbed into the mansion. The four of them began to live together.
A gray barrel top came running, looked in the door and asked:

- Who lives in the little house?
- I, little mouse.
- Me, the runaway bunny.
- I, little fox-sister.
- Who are you?
- And I’m a gray barrel top.
- Come live with us!

The wolf climbed into the mansion. The five of them began to live together. Here they live in a little house, sing songs. Suddenly a clubfoot bear walks past. The bear saw the tower, heard the songs, stopped and roared at the top of his lungs:

- Who lives in the little house?
- I, little mouse.
- I, frog-frog.
- Me, the runaway bunny.
- I, little fox-sister.
- I, the top-gray barrel.
- Who are you?
- And I’m a clumsy bear.
- Come live with us!

The bear climbed into the tower. He climbed and climbed and climbed and climbed and couldn’t get in and said:

- I’d rather live on your roof.
- Yes, you will crush us!
- No, I won’t crush it.
- Well, then climb up!

The bear climbed onto the roof and just sat down - bang-bang! – the tower cracked and the whole thing fell apart. We barely had time to jump out of it: a small mouse, a frog, a runaway bunny, a little fox-sister, and a gray barrel top - all safe and sound.
They began to carry logs, saw boards, and build a new mansion.
Built better than before!

Cutting with scissors “Inhabitants of the Teremka”

Children use scissors to cut a strip of paper with images of fairy tale characters along vertical lines.

Didactic game “Who lives in the little house?”

Children show a picture of the animal that the teacher names.

Who lives in the little house?
Does anyone live in a low place?
- I, little mouse.
- I, frog-frog.
- Me, the runaway bunny.
- I, little fox-sister.
- I, the top-gray barrel.
- I'm a clumsy bear.
What does the frog say? Kwa-kwa.
How does a wolf howl? Oooh.
How does the mouse squeak? Peep-pee-pee.
How does a bear roar? Y-s-s.

Construction "Building a tower"

Children build a mansion from building material according to the teacher’s model.

And now the inhabitants of the tower want to play with you.

Little mouse

Didactic game “Paths to the tower”

And different paths lead to the tower. How many tracks? Two. Same tracks? Different paths - one long and the other short. The mouse is confused, which path should it take to get to the house faster, the long path or the short one? Guys, what do you think? Yes, guys, that’s right, it’s faster for a mouse to run along a short path to the house, and now we need to correctly show it where the short path is. Move your mouse along the short path.

Didactic exercise “Hide in a box”

Children are asked to hide cubes and balls in the box by inserting them into holes of suitable shape.

frog

Dynamic pause “Frogs in the swamp”

Children walk on lily pads to the music, crawl along a bench, and crawl into a tunnel.

Visual activity “Frog”

Children stick on a frog, make a ball-core of a lily from plasticine, press it to the background and stick pumpkin seed petals into it.

Runner Bunny

Didactic exercise “Bunny plants cabbage”

The bunny grows cabbage in her garden. Arrange the cabbage correctly: place small cabbage in small circles. And for good measure - a large cabbage. Which cabbage is larger, small or large?

Foxy sister

Game with buttons "Beads"

While the fox was running, she lost her beads. The poor woman cries: “Trouble! Help, kids! Well, guys, let's help the fox?

Finger painting "Fox"

Children paint over the outline image of a fox.

Top-gray barrel

Drawing with pencils “Lunch for the wolf”

Guys, our wolf is terribly hungry. And so that he doesn’t eat any of the animals, let’s quickly feed him ourselves. (Children draw “cutlet” and “vermicelli” on a paper plate-circle.)

Musical and rhythmic exercise “Orchestra”

Children beat out the rhythm to the music using children's noise instruments.

Teddy Bear

Didactic game “Bear in a den”

Here is a picture in front of you. What's written on it? A Christmas tree, and under it a bear’s den.

The sun came out. Take the sun in your hands and attach it to the top of the sheet. The bear went out for a walk. (Children manipulate the corresponding silhouette pictures according to the text).

The bear climbed up the tree. He climbed to the very top, could not resist and fell down. Mishka cried: “s-s-s.” A cloud appeared in the sky. She blocked out the sun. The weather turned bad and the bear lay down on its side in its den.

At this time, rain poured from the cloud: “drip-drip-drip.” Tap your fingers on the table, like raindrops knocking.

After the rain, mushrooms grew. Two mushrooms. Next to the Christmas tree. Come out of the den, Mishka, and collect mushrooms. How many mushrooms grew under the tree after the rain? Two mushrooms. Eat, bear, two mushrooms.

Drawing with pencils “Lunch for a bear”

On the circle-plate, children draw circles-cutlets with a brown pencil and paint over them. Then short pasta strokes are drawn with a yellow pencil.

Didactic game “Building and building a tower”

Children lay out multi-colored squares on a chart sheet.

Download:


Preview:

Didactic game "Teremok"

The manual is intended for preschool children. Can be used both for individual work and for working with small subgroups. Promotes speech development, consolidation of acquired speech skills and develops fine motor skills.

Description of the manual:The manual consists of a tablet with a picture of a tower pasted on it. Each window has a hole cut into it, into which bottle necks are glued. There are caps with fairy tale characters screwed onto the necks.

Options for tasks.

1 task “Remember the fairy tale”
Goal: To develop children’s coherent speech and practice using ordinal numbers.

The teacher shows the heroes of the fairy tale.

Guess which fairy tale the heroes came from?

Tell this story (to the child yourself or with the help of teacher tells a fairy tale).

Who was the first to find the tower? Who came second? Third? Who came last and broke the tower?

The teacher depicts fairy tale characters: mouse, frog, bunny, fox, wolf, bear. The child guesses. Then the child and teacher change roles.

Task 3 “Who lives where?”
Goal: Learn to use prepositions above, below, between.

The teacher places the animals in your own windows , invites you to look carefully and guess who it is?

This beast lives above the wolf. This…

This animal lives above the fox. This …

This beast lives under my arm. This …

This animal lives under the frog. This …

This animal lives between the wolf and the hare. This…

This one is between the mouse and the bear. This …

Then the child himself makes riddles by pronouncing the words
Over, under, between

4. task “Settle the tenants”
Goal: To consolidate spatial representations on the left, right, above, below.

The teacher offers to move the animals into apartments.

The mouse will live on the third floor on the left.

Fox is on the second floor on the right.

The bear is on the first floor on the left.

The hare is on the fourth floor on the right.

The frog is on the second floor on the left.

Wolf - on the first floor on the right

Preview:

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